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Rigging » APEX Control Extract - no data
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By syntheticperson
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Technical Discussion » Kinefx not baking to indicated rotation order (zxy)
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By mackerBaehr
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Technical Discussion » Motion FX on Rig Pose broken?
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By Digipiction
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Technical Discussion » Kinefx to fbx/Maya roundtrip, losing pre rotate information
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By willh
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Technical Discussion » Objects Rigs to KineFX to Object Rigs - Scrambled results
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By mackerBaehr
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Houdini Indie and Apprentice » kinefx: visualize & modify fbx existing keyframes and curves
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Technical Discussion » Default PolyWire UVs
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By RichCTea
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Technical Discussion » HDA python module doesn't work every first time it is opened
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By danialrashidi
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Houdini for Realtime » Exporting crowd through game development toolset
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Technical Discussion » Texture from attribute
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Technical Discussion » H16 Autorig FK/IK switching behaviour issues
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By anon_user_89151269
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Houdini Engine for Unity » Vertex colors from Houdini to Unity
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Houdini Lounge » Mirror point groups wrangle
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By mackerBaehr
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Technical Discussion » how to calculate and apply orientation offset points
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By Aizatulin
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Technical Discussion » solvefbik
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By mackerBaehr
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Technical Discussion » Vellum / Attach to geometry - Animating the Stretch stiffness scale value.
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By mackerBaehr
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Technical Discussion » Python store input, disconnect input and reconnect input
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By mackerBaehr
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Technical Discussion » set channel-expression through python
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By mackerBaehr
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Technical Discussion » batch pointconstraint nulls to point cloud (python)
By mackerBaehr,
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By mackerBaehr