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Technical Discussion » SOLVED: Seeing all active variables in houdini
By Xue_Yue,
- 2
- 1679
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By Xue_Yue
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Technical Discussion » Reference an attribute in a channel
By Fred-Animea-Studio,
- 2
- 2403
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By Fred-Animea-Studio
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Technical Discussion » Parameter name for renderman matte id aov
By bonsak,
- 3
- 3441
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By bonsak
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Technical Discussion » Houdini custom camera node: handles not showing.
By kimthang,
- 1
- 1225
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By bonsak
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Technical Discussion » is there a way to wrangle a 64-bit attribute?
By cruiserandmax,
- 11
- 7466
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By roxo
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Houdini Indie and Apprentice » VEX: Select lowest point (Y) of each primitive?
By olivierth,
- 6
- 8574
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By papsphilip
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Technical Discussion » how do i import a py file from 3dequalizer
By thexon,
- 1
- 3642
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By bonsak
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Technical Discussion » problem about "print" node in mat
By fengshuochange,
- 2
- 1092
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By fengshuochange
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PDG/TOPs » Why we don't have a dedicated TOP context?
By Ostap,
- 15
- 4009
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By Alejandro Echeverry
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Technical Discussion » String attribute on each part of a heightfield tile split
By neo_Flore,
- 2
- 1661
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By neo_Flore
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Technical Discussion » VEX - For loop with given range [SOLVED]
By Mohanpugaz,
- 3
- 7345
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By Mohanpugaz
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Technical Discussion » Feature request | Guide masking along length
By YasinH,
- 3
- 1207
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By bonsak
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Houdini Indie and Apprentice » Applying material to specific instance
By Gnomesnob,
- 3
- 2135
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By anon_user_40689665
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Houdini Indie and Apprentice » Flickering UVs on PolyWire
By shishkovdima,
- 2
- 1779
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By shishkovdima
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Technical Discussion » script sop broken?
By asmischney,
- 3
- 1080
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By bonsak
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Technical Discussion » Hdalc - Custom path.
By TheCrisis,
- 2
- 1357
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By TheCrisis
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Technical Discussion » slicked fur/hair, getting fur to lie closely against skin during groom
By mestela,
- 10
- 3267
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By mestela
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Houdini Indie and Apprentice » Applying Lights to Specific Objects Only
By BabaJ,
- 7
- 4640
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By BabaJ
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Technical Discussion » Shelf Tools - Script per tool
By probiner,
- 2
- 1034
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By probiner
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PDG/TOPs » how to get 'PilotPDG'
By JMoon,
- 1
- 2072
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By bonsak