Houdini 21.0 Nodes APEX nodes

skel::GetPointLocalTransforms

Returns the local transforms of multiple KineFX points.

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Since 21.0

The subport names of the localtransforms variadic output is used to query the name attribute of each point. For each point that you want the local transform of, add a new connection to the localtransforms variadic output and rename the subport to the name attribute of the point (middle-click the port to rename the port). This new output will return the transformation matrix for that single point.

Inputs

geo: Geometry

The geometry that contains the points to query.

Outputs

localtransforms: VariadicArg<Matrix4>

A variadic output of local transforms.

See also

APEX nodes