Houdini 21.0 Nodes APEX nodes

transform::MirrorTransform

Mirror transformation matrix around specified plane.

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Since 21.0

Inputs

xform: Matrix4

Transformation matrix to mirror.

planeorigin: Vector3

Origin of the plane to mirror around.

planenormal: Vector3

Normal of the plane to mirror around.

flipx: Bool

Flip the X axis when encountering negative scales. Default value is true.

flipy: Bool

Flip the Y axis when encountering negative scales. Default value is true.

flipz: Bool

Flip the Z axis when encountering negative scales. Default value is true.

Outputs

mirror: Matrix4

Mirrored transformation matrix.

APEX nodes