Houdini 21.0 Nodes APEX nodes

geoutils::UniformScale

Scales a geometry by a scale factor along the x, y, and z axes.

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Since 21.0

Scales a geometry by a scale factor along the x, y, and z axes. This is a wrapper around geo::Transform.

Inputs

geo: Geometry

The geometry to scale.

s: Float

The scale factor.

Outputs

geo: Geometry

The scaled geometry.

APEX nodes