Houdini 22.0 Nodes APEX nodes

Fps

Creates an input node with a port to get the current fps.

Since 22.0

This node is an alias for a tool which creates an Input node, along with a port whose value is set the current frames per second (fps). Fps can be modified using the Global Animation Options.

The port’s parameter value is automatically set by the apex scene whenever the scene is evaluated. It is intended to be used by character rigs, and it will be automatically set when the animate state is active on a APEX Scene Animate node, or when the scene is being evaluated by a APEX Scene Invoke node.

The default port name for this special global port is FPS. The port name can be adjusted by adding the fps_input property to the apex graph, with the value of the property set to the name of the user defined port. If the property exists on the graph when the tool is invoked from the tab menu, then the user defined port will be created on the new Input node.

Outputs

FPS: Float

The current fps.

See also

APEX nodes