| Since | 20.5 |
This component adds full body IK to an APEX rig. See rigging a character for an example use of this component.
To configure the weights of the full body IK controls, a weight point attribute is required on the joints. If the weight attribute is used, a default weight is applied to all the driven joints before overriding specific joints with differing values.
Parameters ¶
Name
The name of the FBIK subnet created by this component.
Settings ¶
Point Transform Name
The skel::SetPointTransforms node that the FBIK subnet connects to. This parameter is composed of the skel::SetPointTransforms node name and the skel::SetPointTransforms port that the FBIK subnet connects to, for example,
pointtransform.geo. This parameter also accepts the APEX path pattern port syntax, for example, pointtransform:geo and pointtransform:geo[in]. If the [in] port is not specified, the first port is used.
Tolerance
The margin of error that the solver is allowed to work within. Once the tolerance is reached, the solver can exit early from its iterations. Setting this to 0 forces the solver to always perform the full number of iterations.
Damping
The damping factor for the solver. Larger values produce more stable results when, for example, a target is unreachable. However, a value that is too large requires more iterations for convergence. A value of around 0.5 is typically a suitable initial value.
Iterations
The number of iterations for the solver to perform.
Driven ¶
Driven
The TransformObject nodes that are deformed by this component. This parameter accepts APEX path patterns, so you can specify tags in this field, for example, “
* ^*twist* ^%tag(fingers)”, which excludes the twist and finger joints. See preparing skeletons for rigging for more information on adding tags to skeleton joints.
Drivers ¶
Drivers
The TransformObject nodes that drive the full body IK. This is usually a small selection of joints in the hierarchy, like the feet, pelvis, wrists, and neck. This parameter accepts APEX path patterns, so you can specify tags in this field, for example,
#fbik.
Prefix
The prefix to add to the full body IK controls.
Suffix
The suffix to add to the full body IK controls.
Shape ¶
The APEX Configure Controls SOP provides more options for changing the look of the controls.
Shape
The shape of the controls. It can be set to any of the built-in APEX control shapes.
Color
The color of the control shapes.
Scale
The scale of the control shapes.
| See also |