Houdini 21.0 Nodes Copernicus nodes

Layer to Points Copernicus node

Creates points based on a layer.

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Since 21.0

This node creates points from the pixels in a layer.

Parameters

Method

The method used to create the points from a layer.

All Pixel

Create a point for each pixel in the input.

Non-Zero Pixels

Create a point if the pixel isn’t zero.

Count per Pixel

Each pixel stores how many points to create, so create that many points per pixel.

Unique Values

Create a point for each unique value in the input layer.

Count from First Pixel

The first pixel in the layer contains a count, so create that many points.

Count from Last Pixel

The last pixel in the layer contains a count, so create that many points.

Layer Attrib

The name of the integer attribute to set with the value of the pixel that generated the point.

Index Attrib

The name of the integer attribute that stores the raw offset of the source pixel in the input layer’s buffer.

Set Positions

Initializes the position attribute with the pixel location.

Ignore Minus One

Ignores the layer value -1 when computing unique values. This value is often used for an invalid ID, so skipping it makes a point for each valid ID.

Point Attributes

The amount of additional point attributes, which are available in later OpenCL nodes.

Name

The name of the point attribute.

Class

The classification of the point attribute.

Note

Only the Detail and Point options are directly applicable since this node creates points.

Type

The type of attribute to create, which is either an integer or float.

Tuple Size

The tuple size of the attribute.

Inputs

layer

The layer that provides the location to create points and controls the number generated.

Outputs

points

The geometry with the points created from pixels.

See also

Copernicus nodes