Houdini 22.0 Nodes Copernicus nodes

RGB to UV Copernicus node

Splits an RGB layer or attribute into UV and mono layers or attributes.

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This node splits an RGB layer or attribute into a UV and mono layer or attribute. The first layer (uv) contains the red and green channels, and the second layer (mono) contains the blue channel.

Parameters

Signature

The layer type that the source accepts.

See Signatures for more information.

Inputs

rgb

The RGB layer or attribute to split.

Outputs

uv

The UV layer or attribute consisting of red and green channels.

mono

The mono layer or attribute consisting of the blue channel.

See also

Copernicus nodes