Houdini 22.0 Nodes Copernicus nodes

HeightField Visualize Copernicus node

Visualizes layers as a colored heightfield by converting them into geometry

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Since 21.0

This node creates a colored visualization of a heightfield as geometry by converting the input heightfield layers into 2D volumes. Use this node to visualize layers as terrain.

This node is also useful for converting COP heightfield layers into geometry that is suitable to use with the SOP heightfield tools. The fixed inputs are given standard primitives (height, Cd, mask). Additional fields, connected to the layers port, are named according to the cable field’s name (see Cables).

If you want to convert a Mono layer into a heightfield layer, use the Mono to HeightField COP instead.

Parameters

Height Scale

The amount to scale the incoming heightfield’s values. This converts them to the proper world space locations.

The world space is required for visualization.

Height Offset

The amount to offset the heightfield’s values.

Conversion

Split Channels

Split vector volumes into individual float volumes. The resulting volumes will be named input›.x, input›.y, input›.z, and input›.w.

Tint by

Controls the layer to visualize as a tint on the heightfield.

Height

Tint the heightfield with the height input.

Color

Tint the heightfield with the color input.

Mask

Tint the heightfield with the mask input.

Compute Range

Click to fill the Input Range from the minimum and maximum values of the selected Tint layer.

Input Range

Sets the minimum and maximum values in the tint layer to map to the start and end of the ramp.

Mode

Sets the transformation to perform before the node applies the ramp.

No Ramp

Linearly map the values with respect to the Input Range, extrapolating past the minimum and maximum values.

Clamped Ramp

Clamp the values by the Input Range.

Periodic Ramp

Wrap the values around the Input Range.

See Ramp parameters for more information.

Diffuse Ramp

Sets the color ramp to visualize values in the tint layer. The ramp’s range is set by the Input Range.

Inputs

height

The layer you want to use as a heightfield.

color

An optional color layer you can use to tint the heightfield.

mask

An optional mask layer you can use to tint the heightfield.

layers

An optional cable with additional layers to convert.

Outputs

geometry

The geometry that combines the layers with the appropriate visualization attributes to display them as a tinted heightfield.

See also

Copernicus nodes