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Technical Discussion » op:/ operator and Camera background image?
By kursad,
- 14
- 21717
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By nicholasralabate
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Technical Discussion » Houdini VPN crashed
By rpdacosta,
- 5
- 3639
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By ThomasSpaceflower
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Houdini Lounge » Houdini 15 Wishlist
By PradeepBarua,
- 146
- 64890
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By animatrix_
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Houdini Lounge » Quadrangulate the model
By sandzuro,
- 9
- 36314
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By PeteUmptone
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Houdini Lounge » road intersections in a city asset
By twelveplusplus,
- 10
- 6665
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By mestela
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Houdini Lounge » Help! creating a group selection menu...
By whythisname,
- 5
- 7533
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By justheisty
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Work in Progress » Instant Meshes Bridge Sop
By lkruel,
- 93
- 70824
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By smbell
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Technical Discussion » Create mesh from a point cloud?
By Night_Hawk,
- 9
- 43609
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By DevoStevo
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Houdini Engine for Maya » Which Maya version of the plug-in are you using?
By awong,
- 6
- 14961
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By Juliatom543
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Technical Discussion » documentation for toolutils
By grayOlorin,
- 7
- 6969
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By Andr
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Houdini Engine for Maya » Possible for Group Node in Maya as input to Houdini Engine?
By dmayeda,
- 12
- 9786
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By kustaa
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Houdini Engine for Maya » normals when wrangled through
By grayOlorin,
- 10
- 4211
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By 9krausec
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Houdini Engine for Maya » Support for Maya sets
By awong,
- 18
- 11554
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By DASD
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Technical Discussion » how do you convert an int to a float in HScript
By grayOlorin,
- 4
- 8817
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By jsmack
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Houdini Engine for Maya » multiple UVSets as input?
By grayOlorin,
- 20
- 10759
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By raparicio0
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Houdini Indie and Apprentice » UV from Hi to Lo poly ?
By MagnusL3D,
- 26
- 20113
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By DASD
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Technical Discussion » Script equivalent to clearing OpenGL Cache
By grayOlorin,
- 3
- 4673
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By JohnDraisey
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Technical Discussion » OTL/ brush tool
By laiwayne,
- 19
- 13778
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By Nikitha_Ann_George
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Houdini Lounge » Deleting point based on attribute?
By tex1820,
- 19
- 67198
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By Arch
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Houdini Lounge » how to scale several primitives differently inside a Sop
By mulafraga,
- 9
- 8682
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By Adriano