Boundaries are used to show the edges of polygon mesh islands, for either position or UV coordinates.
Values ¶
            hou.boundaryDisplay.Off
        
The boundary is disabled.
            hou.boundaryDisplay.View3D
        
The boundary is shown in 3D viewports only.
            hou.boundaryDisplay.ViewUV
        
The boundary is shown in UV viewports only.
            hou.boundaryDisplay.On
        
The boundary is shown in all viewports.