| Inheritance | 
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hou.UIEvent provides information to interact with user input and is used with Python states. You do not instantiate this type of object yourself. 
Methods ¶
device()
  → hou.UIEventDevice
        
Returns an object containing input-device-specific event data.
    For example, if this is a mouse click event, you can use event.device().mouseX() to get the X coordinate in screen space, and event.device().isLeftButton() to check whether the left mouse button was pressed.
if ui_event.device().isLeftButton(): ...
hasQueuedEvents()
  → bool
        
Returns true if this event contains queued device events.
queuedEvents()
  → list
 of hou.UIEventDevice
        
If hou.UIEvent.hasQueuedEvents returns True, this method returns the list of queued input device events.
value()
  → obj
        
Returns the value payload of this event. You can tell the type of this value by calling hou.UIEvent.valueType.
valueType()
  → hou.uiEventValueType
        
Returns an enum value corresponding to the event value’s type, or hou.uiEventValueType.NoType if the event contains no single scalar value.
reason()
  → hou.uiEventReason
        
For events related to state changes, returns an enum value representing the type of state change that triggered the event.
| See also |