The stereoscopic viewport display modes available when viewing through a stereo camera rig.
Anaglyph display of left/right as red/cyan.
Interlace left and right on alternating scanlines. Only useful for 3D monitors which support this.
Interlace left and right on alternating scanlines, swapping which scanlines are used for left and right.
Use OpenGL quad buffer stereo, generally only available on professional cards.