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A constructor node for the surfaceshader type for non-closed 'thin' objects. The surface is two sided and can describe a different BSDF and EDF for each side. If only one BSDF is connected the same BSDF will be used on both sides. If an EDF is not connected no emission will occur from that side. Volumetric properties of connected BSDF’s are not supported since the object has no volume.
パラメータ
front_bsdf
Distribution function for front-side surface scattering.
front_edf
Distribution function for front-side surface emission.
back_bsdf
Distribution function for back-side surface scattering.
back_edf
Distribution function for back-side surface emission.
opacity
Surface cutout opacity
出力
out
surfaceshader