int setpointtransforms(int geometry, int pnts[], matrix transforms[])
int setpointtransforms(int geometry, int pnts[], matrix transforms[], int constrain)
Sets an array of transforms associated with the point indices. This function set the v@P
and the 3@transform
attributes.
pnts
The array of point indices to set.
transforms
The array of transforms to set.
constrain
When True, update the children point transforms when modifying a point world transform. When False, the children points stay in place like when using Child Compensation on a transform handle. Defaults to True;
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