Houdini 18.0 Nodes VOP nodes

Set Agent Layer VOP node

Sets the current layer or collision layer of an agent primitive.


Geometry Handle

Refers to what geometry to write to. The default of 0 means the currently processed geometry.

Primitive Number

The primitive number of the agent primitive.


Whether to modify the current layer or the collision layer.

Layer Name

The name of one of the agent’s layers.

See also

VOP nodes