Houdini 20.0 Nodes VOP nodes

MtlX Transformmatrix VOP node

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Transform the incoming vectorN coordinate by the specified matrix.

Parameters

in

The input vector. If needed, an additional 1.0 component will be temporarily appended to the in vector to make it match the dimension of the transforming mat matrix, then removed after transformation.

mat

The matrix used to transform the vector; a vector2 in can be transformed by a matrix33, a vector3 by a matrix33 or a matrix44, and a vector4 by a matrix44. Default is the identity matrix.

Outputs

out

vector2

VOP nodes