Houdini 18.0 Nodes VOP nodes

Image 3D Iso-Texture Procedural VOP node


This procedural will generate an iso-surface from a 3D texture image (.i3d file).

If the bounding box is not specified for the procedural, the bounding box of the texture map will be use.


Level Of - Specify an alternate level of detail for the Detail polygonization of the texture

Channel - The name of the density channel

Density - The density threshhold at which to generate

Filter - The filter to be used in evaluation of the texture Width - The filter width

VOP nodes