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Multiply an incoming float/color/vector/matrix by a value. Multiplication of two vectors is interpreted as a component-wise vector multiplication, while multiplication of two matrices is interpreted as a standard matrix product. To multiply a vector and a matrix, use one of the transform* nodes.
The value or nodename for the primary input
The value or nodename to divide by; default is 1.0 in all channels for float/color/vector types, or the identity matrix for matrix types.