Houdini 20.0 Nodes VOP nodes

Set Agent Clip Weights VOP node

Sets the blend weights for an agent primitive’s animation clips.

Since 14.0


Geometry Handle

Refers to what geometry to write to. The default of 0 means the currently processed geometry.

Primitive Number

The primitive number of the agent primitive.

Clip Names

A list of weights.

See also

VOP nodes