Houdini 22.0 Nodes VOP nodes

MtlX Gooch Shade VOP node

Shader for NPR looks.

Compute Gooch Shading -style NPR look. The color is computed based on the surface normals aligning towards or away from an explicity direction.

Parameters

Warm Color

The warm color as the surface aligns towards the Light Direction.

Cool Color

The cool color as the surface faces away from the Light Direction.

Specular Intensity

Intensity of specular highlight, a simple multiplier on the highlight presence.

Shininess

Controls the size or spread of the highlight. The highlight always aligns with the Light Direction. Lower values expand to fill more of the surface, while higher values create a smaller highlight.

Light Direction

Light vector is a direction in world space. It can be controled by a primvar.

VOP nodes