Houdini 22.0 Nodes VOP nodes

Karma Ambient Occlusion VOP node

Computes ambient occlusion visibility by tracing shadow rays.

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Since 22.0

This operator traces shadow rays around the shading normal and returns ambient visibility.

Inputs

nN

Normalized input normal.

Samples

Number of directions to trace.

Cone Angle

Restricts traced directions to a cone around the normal.

Max Distance

Maximum trace distance, in Houdini units.

Trace Set

Name of a trace set to trace against.

Front Facing Normal

Face-forwards the input normal before tracing.

Outputs

Visibility

Accessibility result. A value of 1 means fully visible, and 0 means fully occluded.

VOP nodes