Houdini 20.0 Nodes VOP nodes

Soft Dots 2.0 VOP node

Generates repeating soft dots.

Since 16.0

This operator generates repeating soft dots. The output is between zero and one, with 1 at the center of the dots and zero at the outside. It can be used to mix between colors or materials.

If the s and t inputs are not specified, global variables appropriate to the current context will be used instead, as follows: (s,t) in the shading contexts; (P.x,P.y) in the geometry and particle contexts; and (X,Y) in the compositing context.

The random seed output is only valid if using a single layer.

See also

VOP nodes