Houdini 20.0 Nodes VOP nodes

Stash Transform VOP node

Stashes a KineFX transform matrix as a constant.

On this page
Since 18.5

This operator outputs a constant transform in the VOP network in much the same way as the Make Transform VOP, but with some additional features helpful for building rigging setups. The node’s output transform will always come from the TRS parameters on the node, but these parameters can be initialized in the following ways:

Note

When the Transform input is connected, this will take precedence over the other methods. For example, the File and Point Number inputs will not be used when stashing the transform.

Parameters

Signature

Specifies how the point is referenced.

Default

Reference the Point by index.

By Name

Reference the Point by name.

File

Specifies where (input or operator) you can find the geometry on which the referenced (by Point Number or Point Name) point exists.

Geometry Path

Specifies the path to the geometry.

This parameter is only available when File is set to Operator Path.

Point Number

Specifies the index of the point to reference.

This parameter is only available when Signature is set to Default.

Point Name

Specifies the name of the point to reference.

This parameter is only available when Signature is set to By Name.

Stash Transform

Stashes the input transform.

Clear Transform

Resets the Translate, Rotate, and Scale parameters and outputs an identity matrix.

Translate

Specifies the output translations.

Rotate

Specifies the output rotations.

Scale

Specifies the output scales.

Shear

Specifies the output shears.

Inputs

file

The geometry on which the referenced pt exists.

pt

The index of the point to reference.

xform

The input transforms to stash.

Outputs

restxform

The transform matrix computed from the TRS parameters.

See also

VOP nodes