Houdini 22.0 Nodes VOP nodes

MtlX Circle VOP node

A circle shape.

Since 20.0

Returns 1 if texcoord is inside a circle defined by center and radius; otherwise returns 0. Generally this node is not used by itself, but as a building block. Most users will probably want to use MtlX Tiled Circles.

Parameters

Texcoord

Input Texture Coordinates.

Center

Shape center in the texture coordinates.

Radius

The size of the shape in texture space.

VOP nodes