Houdini 20.0 Nodes VOP nodes

Agent Layer Shapes VOP node

Returns the names of the shapes referenced by an agent primitive’s layer.

Since 14.0

Returns an empty array if the layer name is not one of the agent’s layers, the primitive number is out of range, or the primitive is not an agent.


Geometry File

The geometry to fetch the agent primitives from. The op:/ syntax can be used to refer to a SOP operator rather than a file on disk.

Primitive Number

The primitive number of the agent primitive.


The name of one of the agent’s layers.

Shape Type

Specifies whether to use all shapes in the specified layer, or only the static / deforming shapes.

Transform Index

The index of a transform in the agent’s rig. All of the shapes in the layer that are bound to this transform will be returned.

See also

VOP nodes