Houdini 19.0 Nodes VOP nodes

Lens Rolling Shutter VOP node

A VOP that generates a time offset to simulate rolling shutter in digital lenses.

On this page
Since 19.0

Overview

This is a lens shader component that manipulates the shutter time distribution. This is commonly used with the Physical Lens Core node.

Parameters

Rolling Shutter Direction

Time Offset Ramp Rotation

Time Offset Ramp

Inputs

u

The x coordinate of the current pixel (jittered), fit to 0, 1.

v

The y coordinate of the current pixel (jittered), fit to 0, 1.

Outputs

toffset

The time offset of the shutter time. This determines when in the shutter time the ray will be sent, see understanding time offset and scale for more information.

See also

VOP nodes