Houdini 20.0 Nodes VOP nodes

Agent Layer Name VOP node

Returns the names of the current layers or collision layers of an agent.

Since 14.0

Returns an empty string if the primitive number is out of range or the primitive is not an agent.



Specifies whether to return an array containing of all of the agent’s current layers, or only the name of the first layer.

Geometry File

The geometry to fetch the agent primitives from. The op:/ syntax can be used to refer to a SOP operator rather than a file on disk.

Primitive Number

The primitive number of the agent primitive.


Whether to return the name of the current layer or the collision layer.

See also

VOP nodes