Houdini 20.0 Nodes VOP nodes

MtlX UDIM Offset VOP node

Manually set UDIM texture coordinates.

Since 20.0

This node will offset the given texture coordinates, to fit within a specified UDIM tile. This allows users to (ab)use UDIM texture paths, to vary texture maps using integer primvars.



The UDIM patch to use.


The input texture coordinates. Defaults to the standard primvars:st.

See also

VOP nodes