Houdini 20.0 Nodes VOP nodes

Add Point VOP node

Adds points to the geometry.

Since 13.0

The returned value is a point number that can be used with the Set Attribute VOP to change the value of the point, but is not the final point number of the point.

This only works in certain VOP contexts where geometry creation is enabled. In particular, the Geometry VOP DOP, Geometry Wrangle DOP, POP VOP DOP, POP Wrangle DOP, Attrib VOP SOP, Attrib Wrangle SOP, Volume VOP SOP, Volume Wrangle SOP.


All geometry creation is done after all the elements have been processed. Therefore, you cannot read from geometry you just created.


Geometry Handle

Refers to what geometry to write to. The default of 0 means the currently processed geometry.

Point Position

A new point is created and its initial location is set to this position.

Point Number

Instead, a point can be cloned from an existing point. It will copy all of its group memberships and attribute values.

VOP nodes