Houdini 20.0 Nodes VOP nodes

Agent Convert Transforms VOP node

Converts transforms between local space and world space for an agent primitive.

Since 14.0

Returns -1 if the given number of transforms does not match the number of transforms in the agent’s rig, the primitive number is out of range, or the primitive is not an agent.


Geometry File

The geometry to fetch the agent primitives from. The op:/ syntax can be used to refer to a SOP operator rather than a file on disk.

Primitive Number

The primitive number of the agent primitive.


Whether to convert the transforms from world space to local space, or vice versa.


The transforms to convert.

See also

VOP nodes