Houdini 20.0 Nodes VOP nodes

MtlX Thin Surface VOP node

A constructor node for two-sided objects.

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A constructor node for the surfaceshader type for non-closed 'thin' objects. The surface is two sided and can describe a different BSDF and EDF for each side. If only one BSDF is connected the same BSDF will be used on both sides. If an EDF is not connected no emission will occur from that side. Volumetric properties of connected BSDF’s are not supported since the object has no volume.

Parameters

front_bsdf

Distribution function for front-side surface scattering.

front_edf

Distribution function for front-side surface emission.

back_bsdf

Distribution function for back-side surface scattering.

back_edf

Distribution function for back-side surface emission.

opacity

Surface cutout opacity

Outputs

out

surfaceshader

VOP nodes