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You can specify the resolution of the render performed, the distance of the near and far planes, and what objects are rendered.
The period in time when the render should be performed.
The location in world space coordinates where the render should be performed.
The resolution of the performed render.
The near plane restriction.
The far plane restriction.
A bundle, group, or expression that represents what objects will be displayed if their display setting is enabled.
A bundle, group, or expression that represents what objects will always be displayed.
A bundle, group, or expression that represents what objects will never be displayed.
Usually for AI purposes you want to not have any lighting as you are using colour as a key to differentiate actors. However, if you want to display what a creature sees, lighting makes things more visually accurate.
An integer handle that represents the rendered panorama.
Example demonstrating sensor creation and how depth information can be extracted using the cone command. This allows the centre sphere to be deform by observed sphere.
The following examples include this node.