Houdini 20.0 Nodes VOP nodes

Import Surface Variable VOP node

Imports the value of the specified variable from a surface shader and stores it in var.

This operator imports the value of the specified variable from a surface shader and stores it in var. found is set to 1 if the variable is found, otherwise it is set to 0.

If the variable being imported is not found, the value connected to the default input is assigned to the output value. If no input is connected to default, the value is initialized to 0.

See also

VOP nodes