Houdini 22.0 Nodes VOP nodes

MtlX Hex Tiled Image VOP node

A hexagonal texture lookup

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Samples data from a single image, with provisions for hex-tiling and randomizing the image across UV space.

Parameters

file

The URI of the image file.

default

A default value to use if the file reference can not be resolved.

texcoord

The 2D texture coordinate at which the image data is read.

tiling

The tiling rate for the given image along the U and V axes.

rotation

Per-tile rotation randomness in degrees.

rotationrange

Range in degrees used to randomize rotation for each tile.

scale

Per-tile scale randomness multiplier applied to tile size.

scalerange

Range of scale multipliers used to randomize tile scale.

offset

Per-tile translation randomness in UV units.

offsetrange

Range of offset values in UV units used to randomize tile positions.

falloff

Falloff width used to blend neighboring tiles at their edges; larger values produce smoother blends float.

falloffcontrast

Contrast applied to the falloff blending to sharpen (values >1) or soften (values <1) transitions.

lumacoeffs

The luma coefficients of the current working color space.

Outputs

out

The sampled texture value.

VOP nodes