Houdini 22.0 Nodes VOP nodes

MtlX Fractal2D VOP node

Zero-centered 2D Fractal noise.

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Zero-centered 2D Fractal noise in 1, 2, 3 or 4 channels, created by summing several octaves of 2D Perlin noise, increasing the frequency and decreasing the amplitude at each octave.

Parameters

amplitude

The center-to-peak amplitude of the noise (peak-to-peak amplitude is 2× this value). Default is 1.0.

octaves

The number of octaves of noise to be summed. Default is 3.

lacunarity

The exponential scale between successive octaves of noise. Default is 2.0.

diminish

The rate at which noise amplitude is diminished for each octave. Should be between 0.0 and 1.0; default is 0.5.

texcoord

The 2D texture coordinate at which the noise is evaluated.

Outputs

out

float

VOP nodes