Houdini 20.0 Nodes VOP nodes

MtlX Color Correct VOP node

Adjust colors in MaterialX shading graphs.

This node type is hidden. It is no longer supported.
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Since 19.5

This node provides a one-stop tool for color correcting textures, or other color signals. It is a nodegraph, that combines various MaterialX operators for color correction into a single tool. Internally, the operations are applied in top-to-bottom order they are presented in the parameter UI.

Parameters

Hue

Rotates the color hue, with values wrapping at 0-1 boundaries.

Saturation

Adjust the color saturation.

Gamma

Applies a gamma correction to the color.

Lift

Raise the dark color values, leaving the white values unchanged.

Gain

Multiplies lighter colors, leaving black values unchanged.

Contrast

Linearly increase or decrease the color contrast.

Contrast Pivot

Pivot value around which contrast applies. This value will not change as contrast is adjusted.

Exposure

Multplier which increases or decreases color brightness by 2^value.

Inputs

Input Color

The RGB signal to be color corrected.

Outputs

Out

Adjusted RGB signal.

See also

VOP nodes