This node will allow you to calculate UV distortion for the specified UV attribute and export it as a primitive attribute. The node will visualize the distortion by default using a visualizer, but this can be disabled.
The attribute values the tool generates are generally centered around 0, meaning no distortion. Values higher than 0 indicate a primitive is being compressed, while negative values indicate that significant stretching is happening.
The group to calculate the uv distortio for.
The attribute to be used for calculating uv distortion.
The primitive attribute to be created storing the distortion amount.
Toggle for enabling or disabling the creation of a visualizer for the distortion.