Houdini 20.5 Nodes Geometry nodes

Labs UV Visualize geometry node

Different methods of visualizing UV Data

This node behaves similarly to the UV QuickShade with a few more upgrades.

It is designed to visualize the UV coordinates of your mesh by applying a grid texture to it and tiling a few times.

You can also identify the different UV Islands and visualize the UV Seams

Warning

This will change your UVs, be aware if you link any nodes as your output

Parameters

Group

Isolate Visualization to this primitive group

Grid Texture

Override for the displayed grid texture

Grid Tiling

Number of tiles the grid texture will be repeated

Warning

This will change your UVs, be aware if you link any nodes as your output

Visualize Islands

Colorizes the individual UV Islands

View in Worldspace

Moves the points based on their UVs in WorldSpace. Effectively pelting them in 3d Space. Useful for tracking which island matches which piece of geometry.

Blend

Blend between the original mesh, and the UV Space version of the mesh

Visualize Seams

Toggle the UV Seams as Geometry

Thickness

Thickness of the UV Seams Mesh

Geometry nodes