This SOP uses CHOP exports to install object constraints referencing SOP transform attributes. It has 2 inputs, and both inputs are needed for the exports to work.
The first input should contain your animated
localxform matrix point attributes.
The second input should point to a non time dependent node where the point/object mappings are done using a string point attribute called
It is important to keep this second input non time dependent and is the reason why this node has 2 needed inputs.
Enable the OBJ constraints.