Houdini 20.0 Nodes Geometry nodes

Export Object Transforms geometry node

Export transform attributes to object nodes.

Since 18.0

This SOP uses CHOP exports to install object constraints referencing SOP transform attributes. It has 2 inputs, and both inputs are needed for the exports to work.

The first input should contain your animated xform/localxform matrix point attributes.

The second input should point to a non time dependent node where the point/object mappings are done using a string point attribute called xformtarget. It is important to keep this second input non time dependent and is the reason why this node has 2 needed inputs.


Enable Constraints

Enable the OBJ constraints.

See also

Geometry nodes