This network processes input geometry using TOP nodes and passes any output geometry on the next SOP node. If the TOP network produces multiple output work items, the geometry is merged into a single detail with groups named after the original work items.
Unlike a regular TOP network, this node will block the UI when cooking as part of a chain of SOP nodes.
Point attribute names that will be loaded into work item attributes.
Dirty on Cook
When this toggle is enabled, the TOP network always be dirtied before it gets evaluated.
Task Graph File
The path to the task graph checkpoint file.
Load From Disk
When this toggle is enabled, the task graph checkpoint file will be loaded from disk instead of recooking the TOP network. If there is no task graph file for the current frame, then the network will be recooked and a checkpoint file will be written to disk.
Forces a recook of the TOP network.
Default TOP Scheduler
The default scheduler used by all nodes that don’t have a per-node override.