Houdini 21.0 Nodes Geometry nodes

Motion Mixer Smooth geometry node

Defines a Motion Mixer Smooth Effect.

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Since 21.0

Defines an APEX graph to perform a Transform Effect on the MixerAnim.skel of a single character. This effect is invoked internally by the MotionMixer and uses multiples MixerAnim.skel samples.

Parameters

Pattern

A pattern to apply the filter only on a subset of the MixerAnim.skel.

Type

Type of filter design to use:

Butterworth

Filter which has maximally flat magnitude in the passband. Only available for low pass and high pass filters.

Order

Order of the filter. Only used by Butterworth filters.

Cutoff Frequency

The frequency (in Hertz) of the cutoff.

Components

Apply the filter to translation, rotation or scale components.

Translation

Apply the filter to translations.

Rotation

Apply the filter to rotations.

Scale

Apply the filter to scales.

Transform Order

The transformation order:

  • Scale Rot Trans

  • Scale Trans Rot

  • Rot Scale Trans

  • Rot Trans Scale

  • Trans Scale Rot

  • Trans Rot Scale

Rotate Order

The rotation order:

  • Rx Ry Rz

  • Rx Rz Ry

  • Ry Rx Rz

  • Ry Rz Rx

  • Rz Rx Ry

  • Rz Ry Rx

Window

Number of frames to evaluate around the current frame. A window of 0, means only the current frame. A window of 1 means 1 frame before, 1 frame after and the current frame.

Rate

The sampling rate in frame per second used when computing the frames for the window.

Locals

See also

Geometry nodes