Houdini 20.5 Nodes Geometry nodes

Point Weld geometry node

Merges points interactively.

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Since 18.0

Interactively snaps groups of points to another target point, and merges them.

Unlike most Houdini operators, Point Weld is cumulative. You can perform multiple weld operations in a single Point Weld node. A Point weld node stores the final result of all the welds you perform in that node.

The parameters affect the most recent weld, and each time you perform a new weld the previous weld’s parameters are no longer visible.

Tasks

To...Do this

Snap one point to another

  1. Start a mouse drag on the point you want to weld.

  2. Drag to the target point you want to weld to.

  3. Release the mouse button.

Snap several points to another point

  1. Make a volatile selection of the points you want to weld.

  2. Click the point you want to weld to, or make another volatile selection of points to weld to the first point in the selection.

Snap to the midpoint instead of the target point

Turn on the Midpoint parameter checkbox in the parameter editor pane to change the most recent weld.

Press the Midpoint hotkey or enable it in the menu to set all future welds' Midpoint parameter instead of enabling each one individually.

Snap several points to their average position

  1. Make a volatile selection of the points you want to weld.

  2. Press the Collapse Selected Points hotkey or select it in the menu to weld the selected points to their average position

Undo all welds

Press the Reset All Welds button in the parameter pane, toolbox, or menu

Parameters

Points To Weld

The set of points you want to move.

Target Point

The point to weld to. You must set no more than one point in this group. However, you can make a target point selection in the viewport and the Point Weld state will pick the first point in the selection. If this group is empty, then the Points To Weld will be welded to their average position.

Midpoint

Move the welded point to halfway between the average position of the Points To Weld and the Target Point.

Reset All Welds

Restores geometry to initial state.

See also

Geometry nodes