Houdini 20.0 Nodes Geometry nodes

Agent Proxy geometry node

Provides simple proxy geometry for an agent.

Since 14.0

This node generates simple geometry that is suitable for use when creating and testing a crowd simulation. This node is used internally by the Crowd Source SOP as a fallback when there are no input agents.


Display As

Specifies how the packed primitives should be displayed in the viewport.

Show ID

Adds a unique ID to each packed primitive’s geometry.

Custom Color

Overrides the color of the proxy geometry.


Specifies the color to use when Custom Color is enabled.

Randomize Color

Selects a random color for each packed primitive.

Random Seed

Specifies the random seed to use when Randomize Color is enabled.

See also

Geometry nodes