Houdini 22.0 Nodes Geometry nodes

Agent Constraint Network 2.0 geometry node

Builds a constraint network to hold an agent’s limbs together.

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Since 22.0

This node creates a constraint for each transform in the agent’s collision layer that has a shape attached to it. The rotation limits set up by the Agent Configure Joints SOP is used to set up cone twist constraints. If there are multiple root collision shapes, pin constraints can be created to prevent the ragdoll from immediately separating.

Parameters

Group

The agents to create constraints for.

Joint Config Metadata

The name of the joint configuration metadata to read rotation limits from, as defined by the Agent Configure Joints SOP.

Pin Root Collision Shapes

When turned on, creates pin constraints to hold multiple root collision shapes together.

Softness

Once an angle is greater than softness times the maximum angle, the constraint begins to take effect. Lowering the value of softness softens the constraint boundaries.

Constraint Force Mixing

Increase this value to make the constraint spongier and potentially increase the stability of the simulation. The angular component of the constraint may be violated by an amount proportional to the force required to re-establish the constraint, times this parameter.

Bias Factor

The rate at which the constraint corrects errors in orientation. A value of 1 ensures that the constraint is always obeyed. It is recommended to keep the bias between 0.2 and 0.5.

Relaxation Factor

The rate at which the angular velocity is changed by the constraint. A low value means the constraint modifies the velocities slowly, making the boundaries appear softer.

Position CFM

Increase this value to make the constraint spongier and potentially increase the stability of the simulation. The position component of the constraint may be violated by an amount proportional to the force required to re-establish the constraint, times this parameter.

Position ERP

The proportion of the position error that will be fixed during the next simulation step. A value between 0.1 and 0.8 is recommended for most simulations.

Guides

When turned on, shows the guide geometry, which represents the constraints' limits.

Guide Scale

When Guides is turned on, this is the size of the guide geometry.

Inputs

Agents

The agents to create constraints for.

Outputs

Agents

The agents from the input geometry.

Constraint Geometry

The constraint geometry to use with the bullet solver.

See also

Geometry nodes