|On this page|
Create cones by entering a value of zero for either the top or bottom radius in the Parameters.
Placing a Tube in the viewer
Place the tube anywhere in the scene
Place the tube at the origin
The type of geometry to be created.
How the surface of the tube is constructed.
Primary axis of the tube.
Creates end caps on the tube.
Consolidate Corner Points
When enabled, end caps will share points with the sides of the tube, if Primitive Type is set to Polygon or Polygon Soup.
Add Vertex Normals
Adds vertex normals to the tube, so that it will have an explicit cusped appearance.
Offset of tube center from object origin.
Rotation about the center of the tube.
Top and bottom radii of the tube.
Uniform scale for the radius.
The height of the tube.
Number of rows in tube.
Number of columns in tube.
Order of NURBS/Bezier curve in U direction.
Order of NURBS/Bezier curve in V direction.
Approximates surface using non-rational points.