This node will slice up your mesh into several subcomponents based on a 3D grid defined by its bounding box
This is a combination of the Multi Bounding Box node and a Box Clip node working in conjunction to let you generate submeshes from one large mesh.
The most common use case is a large photogrammetry asset or point cloud that you might need chunked up into smaller meshes, either for streaming or for drawing/processing optimizations
Number of XYZ Divisions for the 3d Grid
Toggle to enable capping the clipped faces.
Isolate a single sub component (Helpful if you'd like to use a ROP to drive this node and split out the mesh with the $F expression)
Applies a random Color to each of the pieces in order to quickly visualize how the mesh is split