Houdini 20.0 Nodes Geometry nodes

Feather Normalize geometry node

Normalizes the length and straightens feathers.

The Feather Normalize operator is used to normalize feather length and to straighten feathers.


Move To Origin

Moves the feathers to the origin of the coordinate system.

Normalize Length

Normalizes the length of the feathers to 1 unit.


Flattens the feathers onto the xz plane.


Input 1

Groom Curves

Input 2

Skin Geometry

Input 3

Skin VDB and Texture Primitives


Output 1

Groom Curves

Output 2

Skin Geometry

Output 3

Skin VDB and Texture Primitives

Geometry nodes