This tool renders the UV Wireframe of the input geometry to disk. This is useful for texturing the geometry outside of Houdini, or to simply have a wireframe texture to be used in a shader.
Renders the image to disk.
Wire Width Scale
Controls the width of the wireframe on the rendered image.
The filepath for the to be rendered image.
The resolution for the to be rendered image. Generally this should be a square power of two image.